﻿using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class CameraMemo : MonoBehaviour
{
    
    // Start is called before the first frame update
    public GameObject pl;
    

    // Update is called once per frame
    private void Update()
    { 
        Move();//wasd
    }

    private void Move()
    {
        this.transform.position = pl.transform.position+new Vector3(0,0,-3);
    }
}
